Duke Nukem - Time to Kill (some time) - Game Review | Super Geek Bros..

Hey there, I'm Gabe. And I'm Johnny. Well, I know Duke Nukem 3D is probably the best and most famous one, but we actually barely played it and this is the one that introduced us to the Duke. This was the first third-person Duke Nukem game and was developed by n-Space.


Basically, 3D Realms, the company that created the Duke, went over one day and said "What would you do if you had the Duke license?" and they answered "Tomb Raider". And the worse part is, we're not joking, the n-Space crew even called Time to Kill "Duke Raider" during development.

There is even a Tomb Raider easter egg on the first level. In case you don't know, Duke Nukem is kind of a mashup of every 80's and 90's action hero in one super kick-ass human being who actually knows how awesome he actually is, which makes him one of the most full of himself, arrogant walking parodies in video game history.

It seems in most of his games its aliens attacking the Earth and Duke is the only one who can stop them. In Time to Kill, not only are the aliens threatening the world, but history itself, so it's up to Duke to follow them through a few time periods and put an end to their plans and their lives.

The game begins feeling brutally hard, seriously, just look how fast you die. But after the first few deaths and some messing around with the controllers, you quickly realise that if you shoot while sidewalking, suddenly all the enemies have worse aims than Stormtroopers, and you'll probably get out of a shootout mostly unharmed.

You can aim, but Duke's legs don't work when doing it, so you'll likely need to rely on the auto-aim feature most of the time to actually hit anything if you intend to also avoid being hit. Since it was based on Tomb Raider and it stole most of its mechanics from it, now you have some quite stiff controls for moving, platforming and fighting, but the game was made with those mechanics in mind so, once you get used to it, all goes well.

Every level has a few secret areas here and there, usually with some health, ammo and sometimes a nice easter egg or some rare weapon. And talking about weapons, there are a ton of them, pistols, shotguns, crossbows, flamethrowers, lasers, you name it, the Duke has it in his arsenal.

Every other level has a surprise item that unlocks a challenge in-between levels for a nifty upgraded version of an existing weapon. The areas where these challenges happen are also used as arenas for a multiplayer mode where a Duke fights another Duke to the death, this must be some kind of sick evil alien plot.

The visuals aren't anything special but they look good enough for the PS1, it's about what you'd expect. The part that draws the most attention are the outfits Duke uses in different eras. The game isn't so short, but there are a few levels in each period, having then only 3 other than the present to explore and then not many different styles for Duke and the enemies to dress up to.

The first level of the game in the present day New L.A. works a bit like a hub-level in-between your time travels to access the other ones and it's interesting to see how its appearance changes each time you come by as a result of the alien invasion.

I feel like the animations deserve a bit of recognition as well; yes, they are a bit stiff, but there's a surprising number of unique animations both for Duke and the enemies; many things can be interacted with or destroyed and there's a nice variety to the enemy death animations, complete with some alien dismemberment.

It's packed with movie references, from holy grenades to a DeLorean on a mineshaft, without mentioning all the classic one-liners the Duke says every now and then. - "Oh... if only I had my flux capacitor with me..." The sound effects fit well and Duke's voice actor goes wise-cracking along the way, but the music seems to lack any… music.

I get that this game is a bit exploratory and they do fit the theme of each level but it often feels too quiet for what's supposed to be an action hero game. But surprisingly enough some of them will stick to the back of your mind. If you enjoyed the old Tomb Raiders' style, can accept the Duke Nukem character as the outdated action hero parody stuck in the 90's that he is and if you got some time to kill - Hey, now I get it! - Then you should give this game a try.

It is a really fun game, and it's gonna provide you with quite a few hours of gameplay. It's also not that difficult, like we said, just side-walk and you should be fine. But whatever you do, DO NOT, I repeat, DO NOT turn off the auto-aim. We'll be ending this episode here.

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