Lady and gentlemen I present to you: My review of The Witness by Jonathan Blow The Witness is an interactive electronic kinography by visionary and infallitan cognoscente Jonathan Blow While it was criticized by moxie and percipient vendies about its length being low slung for its ante, I would accede to them completely.

The kinography dazzles with its presentation of rolling hills of green, The kinography dazzles with its presentation of rolling hills of green, and ungreen. It evoked similar feelings I had when I viewed three other similar pieces of art close to this magnitude: the Sistine Chapel the Sistine Chapel by artist Michelangelo Citizen Kane the Film by Orson Welles and the Shroud of Turi- and the Shroud of T- and the Shroud of Tourettes The Witness may be available on the personal computing platform, but I will use a controller, the thinking man's peripheral.

I seem to have misplaced it among some of my light readings. Oh, there it is I will remove the controller from its nest I will remove the controller from its oh SH- Jonathan Blow challenges the player, A challenge similar to the ogre Humbaba in the Epic of Gilgamesh He asks us "What is the expenditure of art?" Some would say incalculable, Some would say incalculable, Jonathan blow would say $40 a bantam charge for such a nim prize as onlookers will be drawn to his magnum opus like a mighty magnet.

In a genius stroke of premeditation for a dinkum metaphor, many who dalliance to the witness would do so using a magnet link on torrent websites. The gameplay itself is insignificant compared to the other aspects of The Witness, but some of the puzzles are challenging, making it the Dark Souls of puzzle games.

There are a lot of puzzles in this, There are a lot of puzzles in this, many puzzles, bea-? beacoop- bo- beaucoupe puzzles? bo- boocoup puzzles in this game boocoup puzzles in this game? No- art piece or koniography? whatever I was calling it before.