Aeons End in about 3 minutes (1st ed)

Kia prays Koutou and welcome to Aoens finish about three minutes, it has a single mode and it is a game for 1-4 players, the game time is medium and it is a fairly simple game in the depths of the underground city of bass awaits the inevitable Attack to come, entities from another world threaten the city and the only line of defense is the magicians who take advantage of the extra-dimensional power that threatens to destroy them if you can keep the line in the dark against the impending monstrosities that you all win if you manage to reduce health Your enemy's zero is lost if the health of the city is reduced to zero or if your character's health is zero: the game starts with a standard deck of cards and improves throughout the game.

Each player takes one of the available characters and forms their starting deck, then select your nemesis for this game select nine card games for the shared market, it will be four spell games, two relics and three gems that you can choose at random or choose what Combinations using gems provide Ether, which is the main currency in this game.

Relics are used to augment other effects and we'll talk about spells later, you will also need the turn order deck, it has two cards for the Nemesis and it has four player cards shuffled until if it is a player card it is their turn , your area Game has the following information: your draw pile, card hand, discard pile, charge tracker, unique special ability, character health, player number, and breeches.You would normally cast spells at the beginning of your turn, but cover other actions first, Most stocks cost more and you get those mostly from gems, these 4 gems add up to a total of 4 aether, so we play them to our discard, buy this 4 cost card from the market and put it in our discard pile, Then we cast a spell in an open gap to use later.

To get a charge and when it's fully charged, you can spend all five tokens to use your special ability, you can also rotate and open defaults, the cost of rotation is here and allows you to rotate the defaults clockwise one step , the opening cost is here and allows you to flip it directly to open spells in an open gap.

You can stay there indefinitely. Spells in an unopened gap must be cast at the start of their next turn if the spell hurts the Nemesis, adjust its health accordingly, and then roll up to five c. Note: Unlike most games, you don't shuffle your deck when it is recycled, just take it and turn it so that the first card you played in your discard is now on top of the deck if it is the turn of Nemesis they play a card that is either a minion that will attack until an instant attack is defeated or a power that can be canceled before activating each enemy also has its own special rules why you would like this game Aeons End is a cooperative deck building game Incredibly designed that really shines for two players.

There is a wide selection of different cards and playstyles that you can try and each player can specialize in what they do, the powers of the players are focused on helping allies, which makes the game feel really collegiate and The different villains you fight with in the game also have their own fun and unique mechanics and each one represents a different challenge and the rhythm of the game is dramatic, as the Nemesis hits harder, improves, starts doing damage per turn, but you could end up doing much later in the game, the best thing about this game is the mechanics without shuffling allows you to build combos much more effectively than relying on the luck of the draw, however, four players the game is dragged already three players has this weird wild c Mechanics ard, which is just an awkward system as good as it is alone, and with two players I just can't recommend it to three or four and I had some pr problems with the quality of the components.