Hello! You are watching the new PlanBGames channel. Rezan is with you, and we have prepared for you a new review dedicated to the game Overwatch, or rather, its cheap copies, which the developers are trying to pass off as a unique project. Let's get down to business and start, probably, with the Chinese, who copy everything they see, from famous clothing brands to expensive smartphones.

And now, it was the turn of the Overwatch game, the copying of which the Chinese reached so reverently that they completely forgot about the copyright. The Chinese clone is called League of Titans, which not only looks like the already popular Overwatch, but is completely and shamelessly copied from the original, including heroes, their images, fighting style, skills and even cards.

And they didn't even change the interface. No, I'm not saying that the Chinese are completely lazy, and some of the characters have really changed a little in appearance. For example, Farah became a man! Other characters look a little different, but the essence is the same and their skills are the same.

Moreover, in China, as in other countries, normal Overwatch is also sold. And, perhaps, the only plus in the game is that it is made exclusively for mobile platforms! Although the Chinese said that the game will change by the time of release, and it will be distributed free of charge, I just feel that loud trials are not far off! And after the release of League of Titans, Blizzards will still get their truth! Now, let's remember a similar case two years ago! Only Blizzard released a card game for PC Hearthstone, from China immediately came the news about the mobile game Legend of Crouching Dragon, which differs from Hearthstone only in pictures, and even then not everywhere! As a result, Blizzard filed a lawsuit, which, of course, won and the Chinese had to pay $ 1.5 million, and the game itself was closed.

That’s what life teaches them nothing. And most likely the same fate awaits them with League of Titans. And Paladins, recently released into Early Access on Steam, is already being called the second Overwatch. The game is distributed in free-to-play mode.

Only when creating Paladins, the developers, at least for technical reasons, could not draw inspiration from Overwatch. After all, as we remember, the Overwatch CBT started on October 27, while the Paladins game started a little later on November 17.

Therefore, even if the creators of Paladins were able to find out about all the features of the characters of their main competitor, they would not have been able to make them fully playable in, roughly speaking, 20 days. The developers of the paladins told us that although they respect Blizzard and their project, they did not take inspiration from their game, but relied primarily on Team Fortress 2 and Global Agenda.

And the paladins themselves were conceived as their fantasy version. This is why 85% of character abilities came into play from these projects. By the way, it's very interesting - if you play through Steam and win 5 matches playing as Barikko, one of the paladin characters, you will get the Barikko skin from Team Fortress 2 for free.

Yes, Paladins really repeats the mechanics and fundamentals of the Overwatch game, but that's for sure to blame we cannot plagiarize them, unlike the same Chinese. And if you yourself want to see the main differences between these two games, then at least now download paladins.

At the moment, the game is in Early Access and is distributed absolutely free. The next game is not exactly an Overwatch clone, but rather a project that just had no luck. After playing in Battleborn, it's hard not to remember the Blizzard project. But Battleborn is in no way inferior to the latter, and the plot is present and the characters are unique.

And also there is a varied multiplayer. And the picture, although very similar to Overwatch, but due to the various levels from the game, you experience a completely different feeling. The only thing that completely ruined its sales was the almost simultaneous release with Overwatch; when two similar projects come out almost at the same time, there is only one outcome.

One game will be 100% successful and the other will be a complete failure. And in the case of Battleborn, the failure is completely undeserved. Yes, the game has minor character balance and optimization issues. And the game with a price tag of 2,000 rubles does not justify this in any way.

But admit it, if it weren't for Overwatch, Battleborn would have been a huge success, but since it so happened that they came out almost at the same time, then people prefer to play its more thoughtful brother. And we expect Battleborn to follow the fate of Evolve and will soon enter Free-to-play mode.

Well, we hope it will not be forgotten by the developers. And that's all for us. In the video, we tried to show the loudest clones of the currently popular Overwatch game. If you liked the episode, put your thumbs up and subscribe to our new channel.