WHY RESIDENT EVIL 3 REMAKE IS A REALLY GOOD GAME.

Hello! You probably remember, or don’t remember, that after the demo of the third Resident, I said that I would definitely buy it. Well, I kept my promise and bought it, played it and is ready to tell everything I think about it. Because the game is actually good, not bad as everyone says.

Yes, the remake of Resident Evil 3 turned out to be really short, but not so long that you ran it on medium difficulty in three and a half hours. It seems to me that game journalists have greatly underestimated the passage time, because they have not seen short story games for a long time.

Now it is generally difficult to imagine a triple hey game that takes a couple of evenings. Well, except for Colda and Battlefield. For them, this is the standard. True, they have an excellent multiplayer for which they buy these games. And what about Resident Evil? Nobody needs Resistance that is played by a thousand people all over the world, because I don't understand how else to explain such an empty online.

Players have to wait for a long time. And this despite the fact that I played on a PC. And on a PC, the game can be bought for 20 bucks in general, and not for the full price, as on a curling iron. There is only one conclusion, Resistance will bend very quickly and to be honest, I'm not interested in playing it.

I ran there for only a couple of sessions and no longer pulls. But as for the game itself, I liked it very much. This is the coolest action movie in the style of the nineties and early two thousandths. With a good storyline, interesting characters, and this strange mutant who is constantly trying to kill you, but without him there would be no game.

After all, the whole plot is built on his pursuit. I don’t understand why the fans dug in like that. Because he doesn't have a leather coat, a crooked nose? Well, this is a strange quibble. In fact, I have a small question about how Nemesis was made, more precisely, how he behaves in some situations.

For example, why is he chasing you, tearing down walls to catch up, and then bam, and when you just close the ramp he loses sight of you. Because in an action movie you cannot constantly fight with only one opponent. This will quickly get bored. But you can do it like in the last remake, where you were constantly afraid that a Tyrant might attack you at any moment.

I also have a big question for the variety of zombies. The game has 6-7 different models and that's it. It hurts the eye very much and the question constantly sounds in my head - What, really, only 7 people lived in the city? Or is it a city of clones? Seriously, the developers could somehow diversify them.

In the same GTA, you do not notice the same models, but here in the corridor action the same zombies are constantly rushing at you. Sometimes even several pieces at a time. It should be a shame for this. But even that didn’t make me quit the game and definitely won’t make me say that it’s bad, because as soon as you sit down to play you disappear to the outside world.

You are wondering what is around that corner, or maybe there is some kind of chest with supplies, or maybe a part for a weapon, or maybe another note or diary that you just want to read. In short, with immersion in history, everything is very good. When you are not fighting a zombie or Nemesis, you search locations, read notes, or watch a cool cut-scene or chat with game characters.

I like it. But the fans of the original won't understand me, because the locations were removed and new ones added, because in the remake everything is not the same as in the original and this is a bad game. I understand you were counting on something else, but look at it from the other side.

Look at it as a separate new part. Then you will understand that although it is weaker than the last remake, it is still good and continues to develop the series. I really like that Resident is again becoming not just a shooter, but a cool action movie.

And already, starting from the last two remakes, one can hope for a new story game. Most likely, something is happening inside the studio. Firstly, it is different, with different recoil and different spread. This gun seemed useless to me at all. When I received it, I thought - cool, automatic pistol.

But it is impossible for them to kill zombies from one turn, and this means a lot of ammunition is wasted. It is better to use the very first pistol. But I also liked the last gun. A powerful thing, it kills with one shot, but there are not enough cartridges for it and it is problematic to create new ones.

But cool stuff. The shotgun is also cool and you use it a lot, and the rocket launcher is just irreplaceable in some situations, and the last weapon you will use to fight Nemesis is incredible. Only the Japanese can think of this. But of course I won't show it to you.

It's a spoiler. And the most important thing. Many complain about the constant lack of supplies and to be honest, yes, I had them right next to it. In one battle, there were exactly two cartridges left in the pistol and this was as close to defeat as possible.

But, of course, if you complete the game in three and a half hours, then there will be little supplies. To do this, you need to explore locations and craft cartridges with medicines. And if you just run along the main plot, then the cartridges will run out quickly.

Everything is logical here. Also, don't forget the riddles. Yes, they are simple that kapets. But spending time on them you will get extra space in your bag or a part for a weapon. This will allow you to collect more parts for crafting. My advice to you, do not listen to any journalists.

If you like the demo, you will most likely like the game. You just need to remember that it is short and only buy on PC. She definitely does not deserve the full cost on the curling iron. In short, write what you think about the game or the review in the comments ..