Brass Birmingham in about 3 minutes

Kia ora Koutou and welcome to Brass Birmingham in about three minutes there is no solo mode it is a game for two or four players, the playing time is long and it is quite a complex game it is the industrial revolution in the north of England that you are one from the early capitalists hoping to build a mighty business and reap huge profits Can you become one of the great British captains of the industry? The game ends after two eras of play An era lasts until all the cards have been played The winner is the player with the most points at the end of the game AND you get them by placing links and selling buildings card management: each action in brass requires of cards construction of networks: connecting your network is the key to victory you will have a hand of eight cards and you can perform two actions in each turn, each action requires you to use one card, then redraw to eight cards unless the deck is empty, in which case you play until your hand runs out and the era ends, you can spend one action to place a link in era one, this costs three coins and one era two costs five coins and one coal to place a link or fifteen coins, two coal and a beer to place two.You can build a building if it is connected by links using the corresponding industry card or you can build anywhere.

Yes you have the corresponding city card, you need to build the lowest level building in a group, you can sell a building first if you are connected to a matching merchant. The sale requires you to spend beer, either your own from anywhere or others' players if you are connected with them by selling flipped buildings and it grants you higher income and victory.

Points resource buildings also change if all resources are used, you can use another player's links to sell a building and beer to a merchant if it is still available if you build a coal mine and are connected to a merchant and the market coal has space that coal is automatically sold in the market and you can flip the building.

Iron mines do the same but they do not need to be connected. The development action allows you to spend iron to remove buildings from your board so that you can build higher level buildings sooner when your income increases, move them in the number of small steps shown, you can take an action to get a loan for 30 coins, but that reduces your income three full steps finally, you can discard three cards to draw one from each joker, this counts as any location or type of industry; put all the money spent on your two actions here; The order of subsequent turns is based on who spent the least money at the end of era 1; remove all level 1 links and buildings this may leave you with very little on the era two board why would you like this game? Brass Birmingham is a pretty heavyweight game that would appeal to people who like a good amount of player interaction and thinking on their feet and it's the opportunism that makes bronze really work, you see the market for the iron is being emptied so you can make quick money by placing one there are also different ways to earn points, you can get a lot by selling buildings but so many if not more from well placed links and markets change every game changing how the board evolves which it is in fashion a game will not be the next one The best thing about this game is that you want other players to use your stuff, so take this turn, the gray player uses an iron to place a coal mine and then sells his yellow factory, red and gray all win out of this, however in groups of players with analysis paralysis it can creep at a slow pace, so if you are a slow gamer make sure you play with people who e they don't mind that the setup is also a bit painful to put all those buildings in place and the coins from the basic game.We are annoying playing with tokens from the deluxe version or a cheap box of tokens from Brass Birmingham poker is a reimagining of Brass Lancashire and the games have a lot in common.