Top BEST NEW Indie Games on KickStarter - September 2020.

Hello everyone and welcome one more time to indie games where it's that time of the month when we look and take a look at some of the hottest indie games seeking funding through the kickstarter platform featured in this episode . looking for pixel art, a deck builder with a difference, and a very promising 3D platformer puzzle adventure, as always, if you see something here that you like, feel free to let us know in the comments and with that, let's jump straight into the action first.

At the September 2020 kickstarter indie game showcase, we have haiku the robot looking to generate approximately $ 24,000 and with 16 or more days to go as this video is released it has now barely raised 80% of this goal this is one of those potential feel-good stories, since about a year ago, well, the developer hadn't written a single line of code before this all came from a single talk having learned the ropes in pixel art animation and game development via youtube tutorials with the funds from a possible successful campaign here to allow the developer to go ahead and quit his day job and work on it full time while we we scroll down through the hundred games.

Live on the platform kickstarter as we hit the end of the month, this really stood out with its frame-by-frame hand-animated monochrome retro pixel art where in fact only 16 different colors are used throughout the entirety of the game with channel fans.

We will know for a long time that we love these types of titles and we will make sure to keep track of this during development, it is now expected to come out to PC and maybe change in October next year and if you want to see more of this Today, there is a demo you can choose from Via the Kickstarter homepage below we have an uploaded narrative card game looking to generate 30,000 euros, which is equivalent to 35,000 US dollars now again among the many games seeking funding This month was noted for its overall premise as it begins, and in many ways it seems likely to deliver a distinctive visual novel.

The story and direction it takes will be r ealizes and drives through the use of emotion-based cards. There are 25 different emotion cards, all divided. Within five different families, each with their own color elements and an associated allegory, this feels like a novel approach to the narrative genre and choice-based games and as this video comes out with 22 days left for the campaign , the team has just presented half of the objective and I hope this over-the-line makeover came to an end on October 15th and moved to the scarlet republics with eight or more days remaining in their campaign and currently has just over US $ 40,000 which is over 350 percent From your initial objective here we have a renaissance-inspired tactical RPG set in a vibrant and treacherous-looking Italian city-state with gameplay telling a mature fantasy revenge conquest story or within multiple choice options.

, consequence and ingenuity, again turn-based games are a regular feature here in the and just like the game before it, it has earned its place in this monthly roundup not only because of its looks, but also in terms of the gameplay mechanics. , where much of it is based on choice, which means multiple scenarios throughout the game, with a game that also has numerous endings, all this hugely ambitious aspect So with the funds obtained from the campaign to help promote the development of the game with the scarlet republics that are expected for PC and consoles the following year next ah now we have no light that, like the previous game, is already funded and has raised more than $ 50,000 so far, which is close to 180 percent of its seed funding goals.

This comes from the study by zalat and is said to have been posted by hype. train digital and my gosh doesn't this look tasteful and delicious done? While a comment in the comments is that perhaps you focus too much on pixel art type games and yes, there is certainly no shortage of these types of games to choose from, there are no lights to check many of the boxes and what we like to see inside.

Of this particular visual approach to indie games, there's something here, well, something that visually reminds us of games like the latest inmost with its use of gloom and details that seemingly help bring the characters and backgrounds to life and foster a feeling.

Of intimidation and general unpleasantness as we write this piece. You are fresh from having played the demo that you can find on Steam with a look of around two hours at what we can expect from combat and you know what to play this is fast and brutal, all helped by the implementation of a rage system that works very well and helps propel the combat forward.

No light. It is also expected to present a non-linear narrative, like many of the games in this month's recap, it also features a meaningful game-based choice where actions and decisions you take will shock and affect the world, this all looks pretty great on paper and in the demo and is expected to come out in sometime in 2021 on PC and consoles No light below and something.

A bit healthier, we have capia which is a traditional point and click adventure with also a first person close up options where players can interact with various elements, this all looks like something you might have seen in classic 3D games from the mid-2000s and follows a story where the war has divided the planet into coalitions representing the East and the West and where people come back to live with this hit home quite close under lockdown conditions in protective biomes to Avoid a smart infection in capia, you can play as two different characters, stefan and renny, with the gameplay designed to be different for each one.

Stefan's levels are said to feature more of a dialogue-oriented puzzle system and narrative in nature. compared to when you play as Renny, whose puzzles are more mechanically oriented and less about the overall story of the game, to be honest, We rarely feature games of this here on the channel, although there is something here, just a little sparkle that we wanted to see more of, and after we've played the demo we'll add this to the watch list, which is expected to come out in July 2021 so far and the endgame in this month's ksr roundup, we've got the latest consequences now if, like us, you are a certain age, you may be familiar with this franchise you started.


from 2007 or within a browser-based flash series in this sequel that has been in development for several years, players will have a single-player action game with nods and references here and there to the original story, although it is also a Stand-alone experience that allows newcomers to jump right into the action, which looks pretty cool, it's also pretty intriguing as it's not necessarily a narrative-centric game, but rather, with a roguelike loop as you explore the world.

Post-apocalyptic and trying to stay alive in the face of a mountain of adversaries as this video progresses, the campaign has just started and with 29 or more days to go, there is plenty of time for this to reach its goal of 50,000 US dollars and the aftermath of the last position is expected to take place in the summer of 2021, so that's all we have time for in this September kickstarter video.

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